The Space Toast Pages

Matthew Rasmussen's journal of journals on various topics of interest, published here, there or somewhere since 1999.

Mac OS X Interface Criticisms

File Under: /web/design

For the statement of purpose, skip to the end. Let's get into this...

And briefly noted:

I was making Hypercard games when I was ten on a Mac Plus. I learned Animation:Master when it was Playmation on a Quadra. I was modding Escape Velocity with Ray Dream Designer and ResEdit on a 60Mhz Performa. I won most of my film festival awards for a 12 minute short animated on a 500Mhz G3 iMac bubble. I freelanced after college with a G5 tower. I remember Strata, KPT, Aldus and Fractal Design, and I'm old enough to remember the MCP when it was just a chess program! I may know what I'm talking about.

06.07.2010 23:00

>Run Fight Magic

>HP: 0

How to Tell If You've Been Ripped Off by the Developers of Your Corporate Site

File Under: /web/design

It's thoroughly embarassing what even Fortune 500 companies will accept from their website designers. There's a lot of snake oil out there, like Twitter and almost anything to do with Facebook, not to mention the Russian roulette of gaming search engines, but we're just going to look at your website. If you're a not too tech savvy manager trying to figure out if your vendor is ripping you off, read on.

04.10.2010 23:00

>Run Fight Magic

>HP: 0

UI: R. Clayton Miller's 10/GUI

File Under: /web/design

Problems:

1. You just doubled the amount of space I need between myself and the monitor.

2. Multitouch allows for more kinds of interaction: true! However, this interface steals ALL of them away from use by the applications.

3. Left and right sides of the screen aren't discoverable. Might as well be top and bottom -- i.e. bottom of the screen for application launching (call it a "dock") and top of the screen for context-specific options (a sort of "bar" of "menus").

4. Linear spatial overload of windows is no better than two-dimensional spatial overload of windows. Labelled zoom-all-the-way-out cheat no better than Expose and application switcher.

5. Where does file management fit into this scheme?

Lukas Mathis calls 10/GUI "one of the most dramatic reimaginations of the desktop user interface I've seen in a long time" but on examination it's an incremental hardware update with no real interface breakthroughs. Keyboard + mouse has gone on for far too long, as has the W.I.M.P. interface. A better direction would be a tactile multitouch surface which can be anything it needs to be, including a keyboard (for any language), coupled with a GUI that represents tasks and actors rather than objects in a space. 10/GUI does nothing about window and document clutter, squinting, scanning large lists, or making the computer's workings and status an organic part of its presentation. The video may be a slick investors' reel, but shows no real progress.

10.12.2009 23:00

>Run Fight Magic

>HP: 1


>The Travis hits!

>Cute name (see tenugui). But a very poor idea, for many reasons. Suffice it to say, I'm already frustrated with the number of 'gestures' I need to use to get my iPhone to work right. I have no interest in being forced to use a multitude of gestures to do various things.. two fingers for this kind of movement, three fingers for this kind of movement... it's horribly unintuitive. And besides, how are you supposed to type with this touch pad in the place of your keyboard?

Email to Twitch Film

File Under: /web/design

Reader for about six months. Love the site content, and the hard labor of love work you guys put into it. I've discovered so many great films because of Twitch.

Hate the new layout. Here's why.

The readable 1-3 paragraph intros of the previous format made it possible to browse articles and glean a bit of information about each project. The nice big images were equally browsing-friendly. It was much easier to guage your interest in an article without additional pageloads. The wall of tweet-length teases and postage stamp-sized images in the new format provide almost nothing in comparison. The new layout reads more like a reference site, where individual articles may be teased but most readers are expected to come for the search feature, than a day-to-day news blog.

The Slashdot/BoingBoing-style blog layout was a much better fit for the great content you guys provide. I hate seeing the alchemy of SEO plastinate another great site into a cluttered 2000-era portal.

09.05.2009 23:00

>Run Fight Magic

>HP: 0