“Tiny Convoy” is a convoy simulator—a moving base builder. Your goal is to survive as a group of tiny robots in a big dangerous world. Find power, upgrade your bots, and avoid dangers.
Contributions: 90% C# Code (2800 lines), 33% Design, 5% Art
Status: Demo Beta v0.3
The House of Time
“The House of Time” is a web-first 3d museum on the entirety of Earth’s deep history, in which every step you take represents a million years.
Status: Public Beta v0.3
October Haunts Me
“October Haunts Me” is an html5 auto-conversation game about the different versions of ourselves that have been, are, and will be, meeting an ex from many years prior.
Status: Demo v1.0
I Hear the Wind
“I Hear the Wind” is a sound-focused walking simulator. Explore the inner world of a woman losing her sight.
With Lucas Oliveira & Jiayu Chen
Contributions: 100% C# Code (250 lines), 33% Design
Status: Demo Beta v0.1
Yours to Forget
“Yours to Forget” is the pitch deck for a story world in which flat land is too dangerous to live upon. Features a detailed digital painting, world background, and more.
Contributions: 100% Design, Art, Writing
Status: Pitch Deck
“Forest” makes you the drifting guardian of a deciduous forest. Seasons come and go. Rain, snow, wind, and the forest itself reshape a randomly generated landscape simulation.
Status: Public Beta 0.7